Ubisoft seems like it’s increasing its VR efforts even additional past our preliminary reviews.
In early September we reported the invention of a number of new listings at one in all Ubisoft’s three Blue Byte places of work in Dusseldorf, Germany. On the time, the corporate informed us it was hiring each for its location-based VR experiences and “a brand new AAA VR undertaking”. The Ubisoft Reflections crew in Newcastle, UK, can be hiring for a VR-focused Lead Character Artist function.
A New Challenger Approaches
This month, although, we’ve found but extra listings for a VR undertaking, this time in Pune, India. There the corporate is in search of Growth Tester, Unity Developer, VFX Artist, Artwork Director, Stage Designer and Character Artist roles.
The listings themselves don’t reveal a lot. The Unity Developer function does, nevertheless, state that the profitable applicant “might be working carefully with Lead/Technical Supervisor/Producer to develop and supply options on VR gadgets within the course of of making video games by sustaining excessive coding requirements.”
Initially, we’d have assumed this crew can be aiding within the creation of the VR recreation in growth at Blue Byte. The existence of Artwork Director and Stage Designer roles, nevertheless, has us questioning if it might be separate. In an inventory for a Sport Director for the VR undertaking at Blue Byte, Ubisoft states the sport might be “developed throughout a number of studios,” although.
Studies from earlier this 12 months steered Fb signed a cope with Ubisoft for 2 VR video games. One can be a brand new entry within the Splinter Cell collection, one other within the Murderer’s Creed franchise. The speed at which the corporate is now hiring for VR initiatives lends some weight to these reviews.
However questions stay. Is Ubisoft creating one recreation at a time? Or does the usage of a number of studios recommend the corporate is creating them concurrently? We doubtless gained’t know for a while but.