Townscaper is a intelligent little town-building expertise that gained notoriety again when it first launched on Steam Early Entry in 2020. Now developer Oskar Stålberg has taken curiosity in VR design, displaying a prototype of the pint-sized city creator operating in VR.
Stålberg took to Twitter at this time to ask some design recommendation from the VR developer neighborhood, providing a glimpse at Townscaper’s quaint little fashions being plopped down and manipulated in VR.
fundamental VR design. Present concept is to make use of a degree on a stick for interplay (moderately than a raycast) so that you could construct within the air. These factors additionally function grabbig factors for grab-navigation. Feels tactile. pic.twitter.com/QvqoJzkn9y
— Oskar Stålberg (@OskSta) March three, 2022
It’s not clear whether or not Stålberg is certainly bringing Townscaper to VR at this stage. When requested what platform he was concentrating on, or whether or not this meant he was including VR assist to Townscaper, Stålberg answered he was “contemplating many issues.”
Nonetheless, it seems the indie dev has gone pretty far with implementing fundamental VR assist. It appears all main features are there within the prototype proven above, together with constructing placement, colour choice, modification, and a grab-style locomotion scheme—one thing the developer says “[f]eels tactile.”
It’s decidedly an early prototype; colour palette placement, button labeling, the right way to rotate the world, and lots of different finer factors are nonetheless within the works.
Though it’s unclear whether or not it means VR assist is a certain factor, Stålberg has traditionally been very clear all through the design course of nonetheless, so we’ll be following alongside on Twitter to see simply what comes subsequent.
And sure, we’re undoubtedly hoping for a Quest model.
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