Here’s What ‘Cyberpunk 2077’ Looks Like in VR, SteamVR Mod Now Available – Road to VR
This is What 'Cyberpunk 2077' Appears to be like Like in VR, SteamVR Mod Now Out there – Street to VR 8

Cyberpunk 2077 doesn’t formally assist VR headsets, however depart it to prolific VR modder Luke Ross to get beneath the hood and beat CD Projekt Crimson to the punch—one they haven’t precisely prioritized given the litany of bugs the studio has wanted to repair since launch. Now with the mod within the wild, we’ve gotten a greater have a look at what to anticipate, courtesy of VR YouTubers Cas & Chary.

Luke Ross has launched the long-awaited Cyberpunk 2077 mod. You possibly can nab it now by turning into a member of their REAL VR Patreon.

When you’re questioning what to anticipate, Cas from YouTube channel Cas & Chary has taken a deep dive into the VR mod. Cas says that the majority issues are very effectively completed, contemplating it’s extra on the ‘port’ aspect of issues and fewer a local VR adaptation. It requires the person to play by way of a gamepad, and contains a lot of the camera-shifting first-person stuff you anticipate from a recreation not designed for VR. Nonetheless, Cas says the vistas are unbelievable and “method higher than anticipated” when it comes to efficiency.

When you’ve by no means put in a REAL VR mod from Ross, Cas features a helpful set up information on the finish of her ultimate impressions.

The unique article follows beneath:

Simply in time for the Cyberpunk 2077 sale on Steam, VR modder Luke Ross confirmed off a five-minute teaser of what’s to return, one thing the modder says is coming “very quickly now.”

“I nonetheless wish to polish just a few tough spots right here and there, and a few missions want extra testing, however as you may see from the video we’re getting R.E.A.L. shut (ahem),” Ross writes in a Patreon replace. “Regardless of how issues prove, at this level I’m going to launch by the tip of subsequent week. I hope that every little thing will work appropriately by then, however even when it doesn’t, many of the recreation shall be playable in VR.”

As you’d anticipate, working Cyberpunk 2077 in VR would require a hefty PC. The video, linked beneath this replace, was shot utilizing a Core i9-9900Okay and RTX 3090, taking part in at native 2700×2700 decision, and recording to SSD on the identical PC at 2160p 60 fps. While not recording, Ross was capable of keep 80-90 fps.

Sadly it seems movement controller assist isn’t obtainable (but?), as capturing follows your gaze and arms are nonetheless the identical canned animation from the flatscreen recreation. You possibly can learn extra about what to anticipate from the Cyberpunk 2077 mod right here.

The unique article detailing the inclusion of movement controller assist follows beneath:

Authentic Article (December ninth, 2021): As first reported by PC Gamer, the thoughts behind R.E.A.L. VR mod for a number of flatscreen video games together with Grand Theft Auto V, Crimson Useless Redemption 2, and Mafia II is vowing to deal with the open-world RPG Cyberpunk 2077.

In a chat with PC Gamer, Ross confirmed that Cyberpunk 2077 was on the prime of the checklist of flatscreen video games to scaffold round his R.E.A.L. VR injection framework, saying that if all goes based on plan, Cyberpunk 2077 house owners on PC ought to have the ability to take their first digital braindance someday in January 2022.

“One main bonus about CP2077 is that it’s already performed in first particular person,” Ross tells PC Gamer, “which is superb for VR immersiveness, not like for instance the Mafia Trilogy the place I needed to implement my very own ‘fake-first-person’ digital camera.”

Ross says the VR modding framework is now approaching “some stage of maturity,” which he estimates will permit him to launch VR mod assist for round one flatscreen recreation monthly, offered there aren’t any overly difficult issues to handle.

And with Cyberpunk 2077’s storied historical past of bugs and game-breaking glitches, lots of which have since been patched after the sport’s launch one yr in the past, Ross has his work reduce out for him in ensuring every little thing is secure.

That’s not the one factor within the works although; Ross revealed he’s already trying to launch one other VR mod for a nonetheless unnamed title. He says the sport is “DX12-based, open-world, and can look epic in VR, particularly the vistas and the battles with […].”

When you’re trying to observe Luke Ross, you may try updates posted to his Patreon web page and Twitter.

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