‘The Last Clockwinder’ Nabs Publishing & Funding Support, Affirms Summer 2022 Release
'The Final Clockwinder' Nabs Publishing & Funding Assist, Affirms Summer season 2022 Launch 6

Fixing up an outdated tower with out instruments sounds robust, however a lot much less so when you may have a military of robotic clones at your disposal. That’s the thought at the least behind The Final Clockwinder, a VR automation sport from Pontoco which is slated to hit Quest 2 and SteamVR headsets someday in Summer season 2022.

Replace (April 13th, 2022): The Final Clockwinder developer Pontoco introduced right this moment that it has signed on with Cyan Ventures (the publishing arm of Cyan Worlds, ,the studio behind Myst, Obduction, and extra) for publishing assist, affirming plans for a Summer season 2022 launch date on Quest and SteamVR (although a particular date has but to be introduced).

The studio has additionally partnered with “boutique video video games consulting company” Robotic Teddy (which has backed initiatives like SUPERHOT VR and Amongst US) who has contributed an unspecified quantity of funding and can help the studio with enterprise growth.

Chatting with the inception of the mission, studio Pontoco mentioned that it hadn’t particularly got down to make a VR sport, but it surely discovered the tech was a pure match for the mechanics they started to discover.

“We didn’t got down to make a VR sport, initially. However we came upon this mechanic, and the extra we performed with it, the extra we realised we needed to make this sport. We wished to make an automation sport, however the place you have been the machines. In contrast to conventional automation video games which have cumbersome programming steps, we labored laborious to make the motion of cloning easy. You do regular duties together with your palms, and the clones are stored in good synchrony. The whole lot simply works, each time.”

The unique article, which overviews the sport, continues beneath.

Unique Article (December third, 2021): Studio Ghibli vibes radiate all through the sport’s announcement trailer, exhibiting off a well-known concord between nature and machine that followers of Hayao Miyazaki’s storytelling fashion have come to like.

Whereas in your mission to restore the traditional tower, which the crew reveals is constructed into the trunk of a colossal tree, you discover a pair of gloves that basically enables you to file your actions and spawn a military of clockwork automatons. It finally ends up feeling like a mini steampunk model of Factorio crossed with an immersive tackle the cleansing montage from Howl’s Transferring Fortress (2004).

Automatons assist you develop crops, harvest assets, and “discover a approach to save the clocktower,” Pontoco says.

What’s it being saved from? We’re nonetheless hoping to seek out out, as the sport’s world-building appears to be like already so mature that there should be some lore behind all of it.

As it’s, The Final Clockwinder appears wealthy with chance, as you little doubt have to be taught recipes and craft more and more difficult issues in your effort to get the outdated tower again in form—one thing that positively appears to be like like a labor of affection.

The Final Clockwinder is slated to reach natively on Quest 2 (re: not the unique Quest) and SteamVR headsets someday in Summer season 2022. You’ll be able to wishlist the sport on Steam right here.

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