Tetris Impact (2018) first launched on PlayStation four and PSVR in late 2018, later coming to PC through the Epic Retailer, which included assist for SteamVR headsets. Now the award-winning stacker puzzle sport is on the market on Oculus Quest beginning as we speak.
Created by Tetsuya Mizuguchi and the workforce behind Rez Infinite and Lumines, Tetris Impact delivers some fairly acquainted gameplay whereas on the identical time surrounding the participant with absolutely three-dimensional, reactive worlds.
Tetris Impact boasts 30+ levels and 10+ modes, the place the so-called ‘Tetriminos’ pulse and dance to the beat, backgrounds change as you play, and a bevy of dynamic music molds across the participant as you slip right into a move state.
With as we speak’s launch on Quest, a brand new characteristic is coming to the sport as nicely, particularly the all-new ‘Zone’ mechanic which lets gamers cease time (and Tetriminos) when you end up in a sticky scenario.
Tetris Impact launches as we speak on the Oculus Retailer for Quest, priced at $30.
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