SteamVR 1.17 helps you to pin home windows to your controllers, provides area of view & world scale sliders, and fixes greater than a dozen bugs.
This replace is the fruits of months of beta releases – the earlier steady model shipped again in February.
Docking particular person home windows was already doable with third celebration extensions like OVR Toolkit and OVRdrop, however now it’s an official inbuilt function of the SteamVR Dashboard. Merely click on the ‘Add View’ button on the left of the tray, choose a window, and use the docking buttons on the suitable of the tray.
A brand new Area of View setting helps you to commerce off immersion for visible constancy. By making the rendered space smaller, the angular decision can be greater at no efficiency price.
A brand new Override World Scale setting adjusts the perceived scale of the digital world. This could possibly be helpful for VR ports & mods which don’t get scale fairly proper, or assist with accessibility.
Each of those sliders are set per-application. Valve notes that altering them might generally require restarting the appliance.
In addition to these new options, the changelog lists greater than a dozen bugfixes, together with Dashboard points, OpenXR, and a crash when utilizing room view with Vive Wi-fi Adapter.
Fb’s Oculus Rift platform hasn’t seen a function replace in nearly two years as the corporate shifts its focus to standalone VR. Within the meantime, Valve continues to work on SteamVR, refining the interface and including sensible options PC VR customers need.
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