Valve says it noticed an 11% development in new VR customers on Steam in 2021.
The corporate famous as a lot in a Steam 12 months in Evaluate submit earlier this week. “Years in the past, we made it a precedence for SteamVR to be open and accessible, and labored to help as a lot hardware as we probably may (even when it was made by our opponents within the area),” the submit reads. “That technique continues to reward finish customers and sport builders. New VR customers grew one other 11% in 2021, with distinctive play classes up 22%.”
As all the time, there are not any precise laborious numbers on precisely what number of Steam customers have a headset. The present Steam Survey does recommend that 2.12% of customers are in VR, although.
The submit additionally factors out that Quest 2 made up greater than a 3rd of VR headsets used on Steam final yr. However, as we reported earlier this week, the Steam Survey now signifies that just about half of headsets used on the platform are Quest 2, and should you add within the authentic Quest the determine jumps to simply over half.
Valve additionally notes that it didn’t launch any new VR video games of its personal in 2021 following the discharge of Half-Life: Alyx in early 2020. There’s been a variety of hypothesis as to if the corporate will work on one other VR sport however, for now, the corporate is concentrated on the launch of its Steam Deck handheld PC. Nonetheless, current hints from Gabe Newell and the crew do recommend that work on Deck may someday result in a standalone VR headset of its personal.
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