Sony Interactive Leisure just lately printed a patent for a VR movement controller that look suspiciously much like Valve’s Index controllers, aka ‘Knuckles. The information was first reported by LetsGoDigital (Dutch).
All merchandise have patents, though not all patents have merchandise—it’s not clear whether or not the controller outlined within the 34-page Japanese language doc is certainly destined to make its means right into a bonafide piece of , or if it’s merely a case of Sony planting a flag within the floor ‘simply in case’.
What’s extra, it’s additionally not clear whether or not that is certainly even supposed for PSVR 2, Sony’s upcoming VR headset follow-up supposed to be used with the PS5 console. Let’s faux for a second it’s although, and discuss a bit concerning the implications.
Filed with the World Mental Property Workplace (WIPO), the patent outlines a VR movement controller with embedded LED monitoring markers, or much like how Oculus Rift S and Oculus Quest monitor its respective Contact controllers.
The technical doc additionally outlines that it could possibly be tracked optically from the headset—once more, very Oculus-like implementation right here.Picture courtesy Sony Interactive Leisure, WIPO
If that weren’t a stark sufficient distinction from the present PS Transfer controllers, as it might indicate extra dependable monitoring that might embrace a which wider monitoring quantity than the front-facing PS Digicam at the moment permits, it additionally presumes a extra normal button structure with (gasp) a joystick. In the event you’ve ever handled the now seven year-old PS Transfer controllers for any size of time, you understand how large of a deal that may be—and that’s for gamers and builders alike.
There’s no point out of finger monitoring as with Valve Index Controllers, or a strap that may enable for open-hand gameplay, though the patent is extra involved with differing sensor configurations, detailing a cluster of 30 per controller.
Once more, this will or might not be a PSVR 2 controller within the making, nevertheless it’s clear a extra normal, optically tracked controller could be an enormous step in the correct path in bringing the platform’s capabilities in keeping with each the PC and standalone headset aspect of issues. That’s after all supplied the VR headset doesn’t depend on the upcoming PS5 HD Digicam, which might deliver up again to sq. one when it comes to 360, occlusion-free monitoring. Right here’s to hoping.
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