A recently-published patent by Sony exhibits an uneven VR mechanic that may permit a spectating viewers to take part and affect in a VR expertise.
The patent is offered to view of the US Patent and Trademark Workplace web site, and describes an expertise wherein viewers participation contains “augmenting the VR scene based mostly on the spectator inputs in response to the interactive content material of the viewers participation content material.”
The textual content is accompanied by a diagram that explains the thought slightly higher:
As you’ll be able to see, one person might be inside VR whereas the opposite viewers members can affect the VR expertise by voting on a selected matter or alternative. Within the diagram, the instance exhibits the selection of a sword, creature or soup ladle on the TV display screen. The viewers members then maintain up an object to the digicam to point their vote, and that influences what the VR person is given in-game.
This idea of uneven VR — with one person inside VR and others taking part in the actual world — isn’t new. Nonetheless, the voting technique within the patent does look uncommon. The viewers is clearly holding some object as much as vote, learn by the digicam mounted on high of the TV, and appears like both a telephone or some type of bodily voting card. It appears unlikely that the present technology PlayStation digicam would be capable to precisely learn a number of telephone screens directly, so maybe the patent is geared toward unannounced and refreshed PSVR 2 ?
As at all times although, patents needs to be taken with an enormous heap of salt — many typically by no means come to fruition and are filed simply in case they wish to use the thought sooner or later. In order for you extra data on any upcoming PSVR refreshes, be sure you try all the things we learn about PSVR 2.
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