Rec Room Passes 3 Million VR Monthly Active Users
Rec Room Passes three Million VR Month-to-month Energetic Customers 5

Social app Rec Room now has over three million month-to-month energetic customers in VR.

That stat was revealed by the developer’s Shawn Whiting, who additionally confirmed that almost all of these customers are on Meta Quest 2 headsets. That’s a leap of two million customers in slightly over a 12 months; again in January 2021 the corporate confirmed it had surpassed one million month-to-month energetic customers in VR.

In February 2022, Meta confirmed that its Horizon Worlds and Venues apps had hit a mixed 300,000 month-to-month customers, although the Worlds app is at the moment solely out there in North America and Canada and solely on Quest 2 and Rift headsets. Horizon Worlds is just like Rec Room in that it’s a social area that permits customers to create worlds and gadgets collectively. Final month Meta even launched a video of Horizon Worlds recreating paintballing, an exercise already widespread inside Rec Room.

“We’re very proud of the VR progress however at this level VR is a reasonably low share of our month-to-month gamers,” Whiting mentioned in a ready assertion. “Rec Room is seeing far more progress on iOS, Android, PlayStation, and Xbox because of there being billions of these units on the market collectively.”

Rec Room started as a VR-optional app all the best way again in 2016 and rapidly established itself as one of many largest social experiences for headsets. Flatscreen variations can be found alongside VR assist on PC and PS4 however, in 2019, the corporate started rolling out to non-VR platforms like iPhone and Xbox. Followers are nonetheless hoping for a Change launch, although nothing’s been confirmed at this level.

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