Regardless of being marketed primarily as a standalone headset, Quest 2 is constant its meteoric rise amongst VR headsets used on PC via Steam. Final month the headset picked up one other three.54% of the share of headsets on the platform, rocketing previous different headsets within the course of, and pushing the share of all Fb headsets on the platform to almost 60%.
Every month Valve collects data from Steam customers to find out some baseline statistics about what sort of hardware and software program is utilized by the platform’s inhabitants, and to see how issues are altering over time, together with using VR headsets.
The information shared within the survey represents the variety of headsets related to Steam over a given month, so we name the ensuing determine ‘monthly-connected headsets’ for readability; it’s the closest official determine there may be to ‘month-to-month energetic VR customers’ on Steam, with the caveat that it solely tells us what number of VR headsets have been related, not what number of have been truly used.
Whereas Valve’s information is a helpful approach see which headsets are hottest on Steam, the pattern of monthly-connected headsets is obfuscated as a result of the info is given completely as percentages relative to Steam’s inhabitants—which itself is an unspoken and consistently fluctuating determine.
To demystify the info Highway to VR maintains a mannequin, based mostly on the historic survey information together with official information factors immediately from Valve and Steam, which goals to appropriate for Steam’s altering inhabitants and estimate the precise rely—not the p.c—of headsets getting used on Steam.
Following three months of steady progress, and a brand new document excessive final month, the variety of monthly-connected VR headsets on Steam dropped barely in April to 2.22% (−zero.08%), which we estimate to be about 2.85 million monthly-connected headsets.
VR adoption on Steam in comparison with another metrics provides an concept of how VR stacks up. At 2.22%, VR adoption on Steam is steadily encroaching on the full variety of MacOS customers utilizing Steam on a month-to-month foundation, whereas the expansion of customers with eight+ CPU cores is to this point outpacing VR.
Share of VR Headsets on Steam
Wanting on the breakdown of particular person headsets in use on Steam, we are able to see that Quest 2 continues to develop in share by leaps and bounds. Final month the headset reached 27.79% (+three.54%) of the share of headsets on Steam, it’s second largest month-to-month achieve on document.
To place this stage of progress into perspective, Valve Index, one other main headset on the platform, grew in share by solely a tiny fraction to 16.39% (+zero.02%) in comparison with Quest 2.
Quest 2’s important progress in share got here on the expense of Fb and non-Fb headsets alike: HTC Vive at 11.38% (−zero.86%), unique Rift at 6.29% (−zero.78%), Rift S at 20.25% (−zero.71%), Home windows Blended Actuality at 5.81% (−zero.69%), and a handful of smaller losses from much less frequent headsets.
Quest 2’s progress has additionally pushed the share of all Fb headsets on Steam to new heights, reaching almost 60% of monthly-connected headsets in April.
In the meantime, the share of all HTC headsets on Steam dropped to 15.50% (−1.01%), making Valve the second largest headset vendor on Steam for the primary time, with its single Index headset holding 16.39% (+zero.02%) share.
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