Phasmophobia Update Fixes Voice Chat, Adds LIV, And More

In Replace #three in the present day Phasmophobia obtained a slew of bug fixes and optimizations together with adjustments to appropriate points round voice chat, voice recognition, and VR help, in addition to the brand new inclusion of LIV combined actuality help.

One of many coolest options in Phasmophobia is the voice recognition. Whereas enjoying, you’ll be able to speak out loud to the ghost to try to elicit a response within the Spirit Field or anger it to spark exercise like transferring objects or flickering lights. Utilizing in-game voice chat as an alternative of Discord provides to the immersion as a result of it will increase the prospect of the ghost responding any time you converse to your teammates. The proximity chat works nicely and the radio in your shoulder is used for long-range communication.

That’s, it really works nicely when it really works. Beforehand there have been plenty of points with voice recognition such because the mic resetting within the choices inexplicably, claiming it could actually hear you when it truly can’t, and the mute toggle not working.

Phasmophobia debuted on Steam on September 18th and regardless of solely being on Steam for about 12 days it nonetheless ranked within the prime 20 new releases for gross sales. That’s fairly spectacular!

Native Oculus Quest help can also be listed as future growth aim, so fingers crossed there.


Phasmophobia Early Entry Replace #three

Here’s a record of all adjustments made to the best way voice is dealt with, which ought to enhance and repair most points:

Fastened a bug the place the microphone would reset within the audio choices every sport. Upgraded the server code to PUN2. This could repair most timeout disconnects and all voice chat points. Fastened a bug the place altering the voice language wouldn’t change the voice recognition language. Fastened a bug the place useless gamers couldn’t use voice chat. Fastened a bug the place useless gamers have been ready to make use of the walkie talkie. Fastened a bug the place VR Toggle mute was set to carry and never toggle. Added a voice sensitivity slider within the audio choices. In case your voice recognition is working you’ll be able to not get a response on the Spirit Field simply by speaking, it can now solely reply for those who requested a query. In case your voice recognition stops working the Spirit Field will default to giving a random response by speaking.

There’s additionally point out of latest “additions for Halloween” nevertheless it’s unclear what meaning precisely. The Twitter account is teasing a ghost that “knocks” maybe in reference to trick-or-treating.

We haven’t examined these fixes but, however based mostly on points we’ve had with voice recognition throughout Early Entry up to now this seems like a giant enchancment. Tell us what you suppose down within the feedback beneath!

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