Peabody Awards Expands To Immersive, Interactive Media Including VR & AR
Peabody Awards Expands To Immersive, Interactive Media Together with VR & AR 8

The Peabody Awards are increasing to incorporate media that falls into immersive and interactive classes, reminiscent of video video games and VR and AR experiences.

These experiences will probably be acknowledged in their very own distinctive class, determined by the newly-formed Peabody Interactive Board that includes 10 specialists throughout interactive and immersive media industries. The primary set of awards will probably be given to “legacy media tasks that display the depth of those new codecs, emphasizing the foundational requirements for future award winners and highlighting tales which have helped outline the digital and interactive genres.”

These legacy winners will probably be determined and introduced later within the 12 months in a separate celebration from the common Peabody Awards ceremony, which takes place every spring. The group may even then announce particulars for future submission calendars, classes and eligibility.

Notable VR and AR members of the Peabody Interplay Board embrace Diana Williams (the chair), Amy Hennig, Kamal Sinclair and Sara Thacher.

Williams, amongst many different credit and experiences, was a member of the group that launched ILMxLAB, the studio behind VR experiences like Vader Immortal and Star Wars: Tales From The Galaxy’s Edge. Hennig is finest identified for her work creating the Uncharted sequence and is at present the President of the New Media division of Skydance. Skydance Interactive is after all the studio behind acclaimed VR title The Strolling Useless: Saints & Sinners.

Sinclair is the co-author of Making a New Actuality, a sequence of articles that analyzing variety, fairness and inclusion in rising media reminiscent of VR and AR. Thacher will not be linked on to the VR or AR industries, however is an Imagineer at Disney theme parks and is engaged on immersive experiences as a part of Star Wars: Galaxy’s Edge, which we described in early 2020 because the ‘final VR’ and a ‘Westworld-like pinnacle of phsyical simulation’.

Keep tuned for extra information on the first-ever Peabody Awards in immersive and interactive media later this 12 months.

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