Onward is now out there on Oculus Quest with full cross-play for the prevailing PC VR model. However developer Downpour Interactive is altering parts of the PC authentic to make this doable.
An replace going stay for PC VR gamers immediately will bodily change the sport’s maps to match the altered variations of them that seem on Quest. We’ve had entry to Onward since July 27th, however cross-play help was not enabled throughout overview testing. And there’s a superb cause for that: a number of the maps are literally fairly completely different. Not simply by way of visuals, but in addition geometry. As in, the maps bodily differ on Quest.
Have a look at these two pictures from one of many recreation’s hottest maps, Quarantine, for instance. You may clearly see two autos within the PC model (pre-Quest launch) and one within the Quest. The destroyed airplane behind the map can be positioned otherwise. Each map retains the identical total feel and appear, however comparable adjustments might be noticed throughout the sport.
Downpour confirmed to us, nevertheless, that immediately’s PC replace will change the structure of some maps to reflect the Quest tweaks. “As a result of Quest having some rendering limitations in comparison with PC, we needed to barely change a number of the layouts of maps,” studio founder and Onward creator Dante Buckley informed us. “These structure adjustments will likely be on each PC and Quest, to maintain issues truthful.” Buckley additionally stated that the developer will proceed to deal with graphical inconsistencies post-launch.
Once more, the map layouts aren’t dramatically completely different, although if you happen to’re an Onward veteran any change is prone to have huge implications to your playstyle. We’ve requested Downpour if the unique variations of the map may be retained for non-crossplay maps.
What do you consider Onward’s map adjustments? Tell us within the feedback beneath!
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