NVIDIA plans to ship a hotfix later this week for “most” of the broadly reported SteamVR stuttering points.
Since driver model 456.71, launched in October, some homeowners of latest NVIDIA graphics playing cards began experiencing stuttering in SteamVR attributable to mysterious body time spikes.
Dropping frames in VR is a severe subject as a result of it might make individuals really feel sick. Two weeks in the past, NVIDIA QA engineer Manuel Guzman claimed “some progress” in figuring out the foundation trigger.
Yesterday, Guzman introduced a hotfix is inbound, however warned the difficulty might stay when utilizing GPU monitoring instruments:
We’re engaged on a hotfix driver to deal with the spikes in body occasions when enjoying VR video games with latest drivers. This upcoming hotfix driver ought to resolve a lot of the stutters reported by customers. There’ll nonetheless be some stutter when utilizing a GPU monitoring utility (eg. EVGA Precision X/MSI Afterburner) within the background whereas enjoying VR video games however the hotfix driver will likely be an enchancment over latest drivers.
monitoring utilities have been identified to intervene with digital actuality compositors for the reason that launch of the unique Oculus Rift & HTC Vive in 2016. VR requires extraordinarily low latency so GPU scheduling must be utterly exact, requiring shut cooperation between drivers and runtime software program.
Regardless of the root trigger, the severity appears to have elevated since driver model 456.71.
Guzman claims a “full” repair is being labored on, supporting using GPU monitoring instruments, however there isn’t a ETA for this.
The preliminary hotfix ought to roll out “later this week” – simply make sure that to maintain instruments like MSI Afterburner & EVGA Precision X closed for now.
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