NVIDIA Launches CloudXR 1.0 SDK for AR/VR Streaming from the Cloud

NVIDIA is constant the rollout of its CloudXR know-how on the three main cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. With the tech available from these suppliers, firms constructing services and products on these cloud suppliers will be capable to supply real-time XR streaming proper off the shelf.

Right now through the firm’s GTC 2021 developer convention, Nvidia introduced that its CloudXR tech is now out there on Amazon Net Companies, and it’s coming quickly to each Microsoft’s Azure cloud and Google Cloud. Which means the service shall be out there throughout the three main cloud computing platforms, massively increasing entry to cloud rendered AR and VR capabilities for firms constructing cloud purposes. Nvidia additionally says it’s working to carry CloudXR to Tencent Cloud.

The hope of XR streaming is to take away the high-end barrier by rendering immersive visuals within the cloud and streaming them to a number gadget which itself doesn’t want notably beefy or costly ; the host gadget may very well be a PC, smartphone, or standalone headset.

Nvidia has lengthy supplied a really comparable streaming service known as GeForce Now, however it’s for conventional video games moderately than XR. CloudXR is a specialised answer for the distinctive latency and efficiency necessities of VR and AR streaming.

NVIDIA CloudXR Launching on Google Cloud, Microsoft Azure, and AWS 9Picture courtesy NVIDIA

Nvidia says the CloudXR system can stream any SteamVR content material to finish customers on Home windows or Android methods with none particular modification to the streamed software. That may very well be recreation and leisure content material or enterprise and productiveness content material like high-end 3D visualization or immersive design purposes; regardless of the operator needs to supply to its staff or prospects.

Nvidia affords CloudXR consumer purposes for PC, HoloLens 2, Android VR units (together with Oculus Quest), and Android AR units. Right now Nvidia additionally mentioned it can quickly launch CloudXR 2.1 which can help iOS, permitting iPhones and iPads to stream high-quality AR content material from the cloud.

Along with rolling out CloudXR on main cloud computing platforms, Nvidia additionally affords an SDK for the service which permits firms to run the capabilities on their very own servers if desired.

Whereas the concept of streaming AR and VR content material from the cloud has been round for a few years now, Nvidia’s CloudXR is by far probably the most mature and scalable answer out there up to now, and furthers its lead with immediately’s information of its off-the-shelf availability heading to the most important cloud computing suppliers.

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