A console command discovered within the Grand Theft Auto remasters led to claims of an “unfinished VR mode”.
The command, gta.vr.1, was found by RockstarINTEL author Ben Turpin. Turpin himself didn’t make any grandiose claims as to its objective or significance, however some gaming information shops described this as an “unfinished VR mode” and that declare could not maintain true.
There’s a debug Unreal command for GTA VR nevertheless it appears somewhat bit unfinished. Possibly it will be cool in the event that they carried out this as a first-person choice? It performs fairly properly. Gunfights and punching will want tweaking, could be tremendous cool for screenshots! pic.twitter.com/pxq5ivwGOA
— Ben Turpin (@videotech_) November 20, 2021
Sure it’s true that San Andreas is introduced for Quest 2, however that’s being developed by Video Video games Deluxe, a totally totally different studio situated on a unique continent to Grove Avenue Video games.
All of the gta.vr.1 command really does is swap to first individual view when not inside a car. It doesn’t even allow digital actuality and doesn’t appear to truly do the rest. Some gamers say they use it for higher screenshots.
The GTA remasters are in-built Unreal Engine, which has full built-in help for VR if builders select to allow it. However no GTA modder or hacker has discovered any reference to this VR help, or the APIs for SteamVR, Oculus, or OpenXR. There isn’t any proof of a VR consumer interface, movement controller help for weapons, or another VR options being current in these video games.
The truth is, the primary individual view the command permits appears like Unreal Engine’s default first individual digital camera controller. Whereas it’s potential Grove Avenue Video games as soon as labored on VR help for these video games, a single console command identify merely isn’t proof of it. To explain this as an “unfinished VR mode” could be like describing a guide with a title on the duvet and nothing on the within pages as an “unfinished novel”.
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