Cubism’s newest replace provides hand monitoring assist to the complete sport on Quest and Quest 2 and it really works extremely effectively.
Cubism, which launched halfway by means of final 12 months, is a improbable puzzle sport accessible on PC VR and Quest. The idea is straightforward — match the items into the 3D wireframe with no gaps and nothing protruding — but it surely’s one which strikes an ideal stability between being simple to know and difficult to resolve.
Earlier than its full launch, a brief demo of Cubism was accessible to sideload with primary hand monitoring assist. Nevertheless, when it arrived on the Oculus Retailer, the sport solely supported Contact controllers. Whereas they labored effectively sufficient, it typically felt a bit clunky to place the controllers in the precise orientation when inserting a chunk.
Now, Cubism presents a extra pure answer with hand monitoring for all the sport and the implementation is best than ever.
The hand monitoring replace for Cubism is now reside on Oculus Quest!
Put your controllers down, and get hands-on with some brain-teasing puzzles 🤏🧩
— Cubism (@CubismVR) March 17, 2021
As with all hand monitoring on Quest headsets, it’s not good. Nevertheless, Cubism has designed its hand monitoring assist to be as user-friendly as attainable. An introductory dialogue field educates you on tips on how to get the very best efficiency — enjoying in a effectively lit house, not crossing you arms over one another, and many others. — and from there it’s quite simple. Seize items and place them within the desired place.
What units Cubism aside is the clever design safeguards in place to account for unavoidable technological shortcomings. The ideas of your fingers will gentle up when grabbing a block to point which particular fingers are being tracked as a part of the ‘seize’ motion. This provides loads of readability, because it lets precisely which fingers to launch if you need place a block precisely.
Likewise, your hand will go crimson when it’s occluded by the opposite or when it’s ready that’s tough to trace precisely. It’s a refined function, however one which makes it extremely clear when you must modify one thing to enhance the expertise.
It’s these little additions that make Cubism’s hand monitoring really feel extra refined than it might in any other case. It really works inside the limitations of the present expertise, not despite them.
There’s nonetheless bumps within the highway — typically a chunk will get ‘caught’ in your hand after releasing, and typically it’s onerous to twist your hand to the precise angle with out encountering monitoring hiccups. Nevertheless, it’s positively one of many extra pure hand monitoring experiences on the Quest — it appears like an ideal match for the sport and never only a gimmick.
The hand monitoring replace is on the market now for Cubism on Quest. Hand monitoring is just not supported for PC VR, so the Rift model of the sport will solely assist Contact controllers.
You’ll be able to learn our full Cubism evaluate for extra particulars.
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