Microsoft Flight Sim VR Players Report Performance Issues
Microsoft Flight Sim VR Gamers Report Efficiency Points 5

First, the excellent news: Microsoft Flight Simulator’s VR help arrived right now! Now, the dangerous information: it’s working actually, actually poorly for just about everybody.

Within the gameplay video above Jamie is taking part in it with an HP Reverb G2 VR headset plugged into his VR PC which has an RTX 2060 Tremendous GPU — the identical card I take advantage of personally. As anticipated, it’s probably not chopping it. Nevertheless, Tyriel Wooden has footage of it working comparatively nicely on Index with a 980Ti.

Within the launch announcement weblog Jorg Neumann, Head of Microsoft Flight Simulator, states they needed to “make this replace as accessible to as many VR gamers as doable” so that they’ve shipped help for Home windows MR headsets such because the Reverb G2, in addition to Oculus headsets, Index, and HTC headsets. Nevertheless, when making an attempt to play the sport through Steam Jamie couldn’t get it to run on his Rift S in any respect — Oculus shouldn’t be listed as a supported machine there, neither is Home windows MR inexplicably. There isn’t any point out of the necessities in that weblog publish in any respect.

Within the feedback of our YouTube video one viewers says they tried taking part in on an RTX 3080 with a Valve Index and located it to be “unplayable” regardless of their beefy . On Reddit customers have talked about being unable to take care of framerate over 40FPS with a 2070 Tremendous even on the bottom doable graphics settings.

One other consumer, u/DeliciousPangolin claims comparable outcomes. With an Index, overclocked 9700okay CPU, and RTX 3080 GPU they will nonetheless solely get “a shaky 45fps on default settings as long as I’m not in a built-up space” and even then it’s not constant. “Even on the minimal doable settings and render scaling to the purpose the place I can barely learn the devices, I can’t get away from reprojection. The reprojection judder is actually noticeable as a result of a lot of the planes have window frames inside a foot of your eyes that judder like loopy once you transfer your head round to look out the home windows.”

Some Oculus customers have additionally reported a big black field blocking a part of their imaginative and prescient contained in the headset, however Reddit consumer u/BadMoles claims you’ll be able to eliminate it by going into the Oculus Debub Software and turning off the “Use FOV Stencil” choice.

I’ve not been capable of finding an official itemizing for Minimal or Really helpful system necessities for the VR model of this sport. On the Microsoft Retailer itemizing the listed necessities are presumably for the non-VR model solely for the reason that beneficial tier solely requires an i5-8400 and GTX 970. There’s no means that’s the “beneficial” requirement for VR.

We’ve got reached out to a consultant from Microsoft on Flight Sim to ask about efficiency points, system necessities, and methods to enhance framerate. I’ll replace this story if I hear again. Hopefully they will patch this up, optimize efficiency, and get it working higher so we will take pleasure in some VR flights for the vacations!

Tell us for those who’ve had any luck down within the feedback beneath!

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