The crew behind A Fisherman’s Story is again – Maskmaker is coming to VR this month. However what lies behind the masks? Discover out on this month’s instalment of Add Entry.
Developer Innerspace is readily available to speak about about its bold VR puzzler. In Maskmaker, you change into the apprentice of Prospero, a mysterious determine that teaches you to make masks. Nicely, really, they’re magical masks.
Maskmaker Add Entry Month Is Right here
Maskmaker’s core hook is utilizing this stuff to teleport between worlds. Each time you placed on a masks, you’ll end up in one of many recreation’s distinctive biomes which you’ll discover and remedy puzzles in. Alongside the way in which, you’ll uncover new varieties of masks you can accumulate supplies for, then head again to Prospero’s workshop to craft for your self. Put that masks on, and also you’ll assume the place of that merchandise within the given world, permitting you to progress via it.
It’s a promising Metroidvania-style hook, and the studio’s previous work provides us hope.
What’s To Come
Maskmaker itself is releasing on April 20th on PC VR and PSVR, so we’ve received heaps to cram in earlier than launch! Test again tomorrow for never-before-seen footage.
Subsequent week, we’ll be speaking to Innerspace concerning the origins of the mission and debuting one other clip specializing in the precise crafting of a masks. Come again on the week of April 12th, the place we’ll dive into the historical past of Innerspace itself and soar into the sport with a walkthrough from the crew. We’ll high that off with a chat with writer MWM Interactive on its resolution to fund unconventional VR video games like this.
Then it’s launch week! After the sport’s out, we’ll be getting the crew into our studio for a stay Q&A you possibly can take part with, whereas we’ll spherical out the month with a have a look at the artwork of a reasonably beautiful recreation.
Loads of stuff to be enthusiastic about, then, and also you received’t wish to miss it. Bookmark this web page proper right here, which we’ll replace with hyperlinks to our content material because it goes stay.
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