As 2019 steadily attracts to a detailed, eyes are more and more turning towards Valve, which stated it would launch its first “flagship” VR sport this yr. Although there’s simply two and a half months earlier than the tip of the yr, the corporate nonetheless hasn’t formally introduced the sport. Nonetheless, a collection of code leaks recommend that it’ll certainly be a Half-Life VR sport.
For a number of years now, Valve says its been engaged on not one, however three VR titles. Earlier this yr the corporate confirmed that the primary, which it described as a “flagship VR sport,” would launch in 2019.
Past that, the corporate hasn’t stated something in regards to the sport. We don’t even know the identify of the title, not to mention what sort of sport will probably be. However Tyler McVicker, the thoughts behind YouTube channel Valve Information Community, thinks he has a fairly good concept.
For years McVicker has been trawling the supply code of Valve’s publicly launched video games and sport instruments, and has noticed telling clues right here and there which level to the event of a ‘HLVR’ venture, which McVicker believes represents a ‘Half-Life VR’ sport, the identical which Valve has stated will ship this yr. In a brand new video, he gives an summary of the proof that he’s discovered and descriptions what it may inform us in regards to the upcoming Valve VR sport:
Whereas a few of McVicker’s broader claims sound like pure hypothesis with a little bit of fanboyism, there definitely seems to be loads concrete proof within the type of the numerous ‘HLVR’ and ‘VR’ code strings which have been discovered; these are plaintext references to things, attributes, and methods which underpin the sport, and will reveal fairly a bit about what sorts of enemies, weapons, interactions, and settings the sport might be constructed round.
From his analysis, McVicker believes that Valve’s upcoming VR sport might be a Half-Life VR sport set within the 20 yr interval between Half-Life and Half-Life 2. The participant, he says, will play the position of Alex Vance, a central character in Half-Life 2.
He goes on to overview among the particular objects and interactions the sport will possible comprise, together with the hilarious and aptly named ‘Grabbity Gloves’, that are a transparent reference to the Gravity Gun from Half-Life 2, however will also be sensibly anticipated to permit gamers to make use of ‘force-grab’, a method generally utilized in VR sport design to make merchandise interactions simpler by permitting gamers to seize objects from a distance.
After all it’s value noting that not the whole lot uncovered will certainly make it into the sport. A few of the code that’s been discovered may very well be from experiments and the like; this may be one in all Valve’s VR video games however not essentially the primary one that can launch; and there’s certainly heaps of code that isn’t really out within the public but which may radically alter our understanding of what the sport might be. Granted, if the uncovered code does signify an lively venture, wanting broadly at what’s there does appear to level fairly particularly at a Half-Life VR sport.
From his analysis, McVicker believes the title might be a single-player, story pushed sport, and have a AAA scope with 12-16 hours of gameplay. And whereas Valve stated the sport will launch in 2019, the corporate is well-known for lacking self-imposed deadlines; McVicker expects the sport will get a proper announcement in 2019 however not launch till early 2020.