Larcenauts made some vital high quality of life adjustments to the sport with its Immersion Overload replace, together with including an choice for guide reload and extra management choices for utilizing your fingers in VR.
Larcenauts: Immersive Overload Replace out now!
✦ Handbook Weapon Reloads
✦ Two-handed Aiming
✦ Immersive Dash
✦ Native help for bHaptics TactSuit vests
✦ Spatialized VOIP in foyer
and far, far more!https://t.co/df8MyHrnYO
— Impulse Gear (@ImpulseGear) July 22, 2021
One of many primary qualms we had with Larcenauts on launch was a collection of design decisions (which could be seen as ‘unfinished’) involving the consumer’s fingers when sprinting and reloading. Right here’s what we mentioned on the time:
Impulse Gear, for instance, appears surprisingly keen on taking management of a participant’s fingers as a way of imposing restrictions. So once you run with the default choice, you see two fingers dangling both facet, stopping you from firing. If you reload, it’s a canned animation and never one thing you have got any say in.
You’ll be able to see why the thought would possibly work on paper, to have a extra exact and game-driven strategy on how briskly gamers run out of ammo and restock it … However, in apply, it simply feels horrible to see your fingers waving round on their very own.
As Jamie went on to say in his assessment, Impulse Gear went onto to implement an ‘Immersive Dash’ choice round launch late final month. Nevertheless, this new Immersion Overload replace addresses much more of the aforementioned points. Handbook reloads are actually an choice (automated, button-press reload can also be nonetheless out there), in addition to two-handed aiming with weapons.
Spatialized VOIP has additionally been added to lobbies, together with native help for the bHaptics TactSuit vests as effectively.
Larcenauts is out there now for Quest and PC VR. You’ll be able to learn our assessment right here.
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