JVC Reveals Enterprise XR Headset with 120-degree FOV & 2.5K Resolution Per Eye – Road to VR

JVCKenwood is testing the XR waters with a brand new headset for enterprise customers which boasts a large discipline of view (FOV) and a couple of.5k per-eye decision.

As first reported by Mogura (Japanese), JVC’s prototype makes use of a proprietary mirror show to realize a 120-degree FOV, serving up 2,560×1,440 pixels per eye through twin 5.5 inch LCD panels. Utilizing SteamVR monitoring, the PC-tethered headset could make use of any suitable controller, akin to Vive wands or Valve Index controllers.

The challenge, which has been in growth by JVC’s projector group since 2018, is especially concentrating on the simulator market, nonetheless the corporate additionally sees it getting used within the building and medical fields.

JVC Reveals Enterprise XR Headset with 120-degree FOV & 2.5K Decision Per Eye – Street to VR 6Picture courtesy JVCKenwood, Mogura

As described by Mogura, it seems JVC’s mirror tech is much like the birdbath optics sort utilized in AR headsets like Nreal Gentle and Oppo’s just lately revealed AR machine, albeit on a a lot bigger scale and FOV.

Basically, the concept is to permit customers to retain a direct view (not passthrough) of devices or gauges whereas large-format digital imagery is projected the place it must be, which within the case of a flight/driving simulator could be out the cockpit home windows.

JVC Reveals Enterprise XR Headset with 120-degree FOV & 2.5K Decision Per Eye – Street to VR 7Picture courtesy Mogura

In a Japanese language pamphlet, JVC says the unnamed prototype is able to reproducing “clear pictures with out the display door impact you see by way of a [traditional] lens-type show,” and fewer shade aberration too because of this. The corporate additionally says it incorporates a vast eye field, which is able to permit customers a higher bodily vary of sporting positions.

It’s unclear whether or not JVC is solely testing the waters to see if there’s sufficient demand, or going full steam forward into manufacturing for the enterprise market. The corporate is holding conferences in early December in Japan, which events can join on Mogura’s web site.

Though it’s clear JVC’s headset is a unique beast out of your common VR headset (or AR headset for that matter), check out the spec sheet under:

Specs

Decision

2,560×1,440 pixels per eye (whole 5,120×1,440)

FOV

Horizontal: 120°, Vertical: 45°

Body Price 60 or 72Hz Show 5.5 inch LCD Monitoring Connection

DisplayPort 2.zero (2), USB 2.zero

Energy Provide DC 12V 2A Dimensions Weight

530g (excluding strap & cable)

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