Jurassic World Aftermath – Part 2 Exclusive Preview on Oculus Quest

The Cretaceous sport of cat & mouse on Quest, Jurassic World Aftermath, is because of get a serious Half 2 DLC tomorrow which guarantees to deliver new dino encounters, mini-game interactions, and a completion to the story began (and abruptly ended) in Half 1. We received an unique early take a look at the sport with new particulars straight from the builders.

Whereas we loved Jurassic World Aftermath [our review here] for its sturdy gameplay design and glorious artwork type, it ran a bit quick with an ending that felt like a blatant cliffhanger. Fortunately we haven’t needed to wait too lengthy for the follow-up. Jurassic World Aftermath – Half 2 is about to launch tomorrow, September 30th. Though will probably be bought as a DLC add-on to the primary sport—and on the reasonably priced value of $15—developer Coatsink tells us that Half 2 is about the identical size as the primary sport and can deliver gamers to the conclusion of the story.

Highway to VR received an unique take a look at a 45 minute part of Jurassic World – Half 2 and received new particulars immediately from the builders.


Jurassic World Half 2 is a direct continuation of the story you began in Half 1. To jog your reminiscence, you’re caught on the island of Isla Nublar in an deserted analysis facility. Issues go terribly improper (as they at all times appear to in Jurassic Park) and you end up enjoying a lethal sport of hide-and-seek with velociraptors that stalk your each transfer. Between raptor encounters, the sport has gamers interacting with the programs of the analysis facility to assemble info, full targets, and progress the story.

Half 2 doesn’t seem to be will probably be bucking that overarching gameplay, but it surely’s mixing issues up with extra concerned targets, recent mini-game interactions, and new dinos that can deliver new gameplay challenges.

Massive & Small

Jurassic World Aftermath – Half 2 Unique Preview on Oculus Quest 6Whereas the raptors are nonetheless the beginning of the present, new dinosaurs will are available in all sizes and styles. The primary new one I noticed in my portion of the preview is a triceratops that—regardless of its imposing dimension—appeared fairly pleasant and was prepared to assist me with a puzzle. However the builders teased a number of others too.

On the smaller finish of the spectrum is the cute Compsognathus (AKA compie) which followers of the Jurassic Park sequence can be aware of as being principally benevolent however typically mischievous. That disposition will apparently carry via to Half 2, because the compies will act like a “roving alarm” that will name consideration to gamers making an attempt to sneak their manner via the raptor-laden corridors. I simply hope I can “shoo” them away with a flick of my wrist if they arrive shut sufficient.

After which there’s two different dinos we noticed in Half 1—the flying Pteranodon and the vicious T-rex. This time round, the builders say, gamers will have interaction with each immediately.

Targets & Interactions

If you aren’t being chased by raptors you’re often interacting with the deserted analysis facility to attempt to full varied targets. Half 1 included a handful of hands-on mini-games which was a enjoyable break from being stalked by a lethal predator. Even varied door locks and pc programs typically had easy however usually enjoyable interactions (suppose: a sport of Simon Says).

Half 2 introduces a brand new set of those interactions and mini-games which, from my time within the preview, has served to maintain issues recent. There’s a brand new door hacking mini-game the place you spin a dial—such as you’re cracking a protected—to permit key-like puzzle items to suit into place. In addition to a ‘matching shapes’ sort door hacking sport—the place the shapes grow to be scrambled—which I do know goes to make me kick myself after I mess up from the stress of a raptor creeping up behind me.

As for the broader targets, Half 2 has to date proven me extra in depth and interactive eventualities. At one level I needed to discover a number of objects with the intention to progress. This concerned looking two completely different sections of the power, utilizing a laser cutter and a spectral evaluation device, inserting the discovered objects inside a field, transporting the field by conveyor belt, and fixing an environmental puzzle within the midst of all of it. Oh and don’t overlook, I used to be being chased by razor toothed monsters whereas I did all of it.

Particulars From the Devs

I received to talk with Brian Gomez, Government Producer at Common, and Jon Davies, Head of Narrative at Coatsink about Jurassic World Aftermath – Half 2. The pair shared recent particulars concerning the sport, together with a tease that it may at some point come to different platforms.

First is the value and size of Half 2. The worth is settled at $15 and can be bought as DLC inside the primary sport. They are saying gamers can anticipate three.5–four hours from Half 2, which might spherical out the whole sport at about 6.5 hours and a complete of $40. The pair additionally confirmed that Half 2 will deliver the conclusion of the story (somewhat than it being saved for a Half three).

After I requested Gomez & Davies what introduced the abrupt ending of Half 1, they mentioned they have been (understandably) blindsided by the Coronavirus pandemic which disrupted the manufacturing roadmap because the group shifted to distant work. The choice was made fairly early on, the duo mentioned, to chop the sport into two (appropriately priced) components with the intention to get the primary portion of the sport out somewhat than delaying it totally.

And whereas there’s purportedly no plans for a Half three, Jurassic World Aftermath may at some point discover its option to headsets aside from Quest. Gomez & Davies didn’t have something particular to announce however did inform me that sport is “not Oculus unique,” which leaves the door open to at some point seeing it on PC VR, PSVR, or elsewhere.

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