Six months in the past HTC introduced a brand new, cheaper model of its Vive Cosmos PC VR headset named Vive Cosmos Play.
The headset switched out the unique Cosmos’ six-camera inside-out monitoring setup for a less expensive, four-camera resolution. The concept was to launch a headset to cater to the lower-end of the patron PC VR market, costing round $499. However, after six months of silence, HTC confirmed to UploadVR that the system is shifting in focus.
In an announcement issued to us, the corporate confirmed Cosmos Play is now aimed towards “enterprise and establishment”, which means that HTC now plans to give attention to museum and academic makes use of for Cosmos Play.
“As we proceed to create new applied sciences throughout XR, we attempt to offer the very best expertise for our prospects,” the assertion reads. “Suggestions from our prospects is essential to how we create our merchandise, and in listening to immediately from them, we’ve determined that our Four-camera model of Cosmos—generally known as Cosmos Play—is finest fitted to sure enterprise and establishment (akin to museum or academic) use instances.
“The product will now be focused to companies and establishments trying to make use of VR as a viewer, know-how showpiece, or VR convention resolution. We’ll proceed to work with key enterprise prospects to guage the very best alternatives for our merchandise.”
The corporate additionally confirmed that Cosmos Play gained’t be offered on-line by way of its shopper web site.
The place Cosmos Play Now Sits In The HTC Line-Up
Cosmos Play, then, joins HTC’s rising checklist of business-focused VR headsets for western markets. For the reason that launch of the HTC Vive in 2016, the corporate has launched a complete of six new VR headset fashions, 4 of which (not together with Play) are enterprise-focused. The upgraded HTC Vive Professional was changed by the Professional Eye and the standalone Focus was changed by the Focus Plus (although, apparently, each Focus headsets are billed as shopper units within the Chinese language market). These, nonetheless, are all comparatively costly headsets with high-specifications.
It appears like HTC now desires Cosmos Play to cater to the lower-end of HTC’s enterprise enterprise. Whereas the Professional Eye’s eye-tracking and SteamVR setups may make them helpful at an workplace, for instance, the low-friction, inside-out monitoring setup seen in Cosmos Play may make it higher fitted to occasions or public installations. That stated, the continuing COVID-19 pandemic has left it unsure when conferences and expos will return, to not point out such occasions the place hundreds of attendees would all swap out the identical VR headset.
Cosmos Play’s departure from the patron angle leaves HTC with simply two gaming-focused VR headsets. The $699 Cosmos was first launched final yr and the $899 Cosmos Elite, which swaps out HTC’s inside-out monitoring for a return to Valve’s SteamVR resolution, launched alongside Half-Life: Alyx again in March. However the Cosmos sequence appears to have struggled – the headset at present ranks because the least-used of main VR headsets on the month-to-month Steam survey stories and HTC’s Dan O’Brien acknowledged a “tough” begin for the sequence earlier this yr.
Lastly, HTC additionally teased a compact VR headset earlier this yr, codenamed Challenge Proton. The concept behind it’s a light-weight VR show that’s tethered to a smartphone, although HTC additionally teased it may someday stream VR content material over 5G. It’s only a idea for now, although, so don’t count on to listen to something extra about it anytime quickly.
In January we wrote that leaving the patron market is likely to be in HTC’s finest pursuits, given elevated competitors from Fb, Valve, Sony and different upcoming units just like the HP Reverb G2. With this week’s Cosmos Play replace, that eventuality appears nearer than ever.
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