Gravity Lab developer Mark Schramm has received his VR puzzler working with Quest 2’s passthrough API.
Earlier this month Fb began to permit builders to experiment with the passthrough choices on the standalone headset. Up till now, passthrough has solely been used for Quest’s Guardian system, and builders haven’t had entry to it. Whereas groups nonetheless can’t launch apps using the API on the Quest retailer, we’re beginning to see the primary experiments.
Check out a brief gameplay clip under, first posted on Reddit.
When it comes to Gravity Lab, which means bringing the sport’s physics-based puzzles, by which gamers use totally different instruments to move objects to a objective zone, into AR. It really works similar to the core sport – you play pipes, ramps and gravity manipulators in bodily house. The one distinction is that this time the sport’s occurring in the true world, not a digital atmosphere. It’s primarily an AR model of Gravity Lab.
It’s a promising early have a look at what new sorts of experiences the Quest 2’s passthrough API may allow, though nonetheless clearly restricted by the black and white seize. Schramm didn’t give any indication that this experiment may in the future truly be applied into the sport itself.
Gravity Lab itself is approaching its fifth birthday however is because of get a serious replace later this week that provides a time journey mechanic.
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