GDC 2019: Original Oculus Rift Will Be Supported ‘For The Foreseeable Future’



GDC 2019: Original Oculus Rift Will Be Supported ‘For The Foreseeable Future’

Following right now’s announcement of the Oculus Rift S, Oculus said that assist for the unique Rift isn’t going anyplace. At the least for some time.

Talking to UploadVR, VP of Product Nate Mitchell states that “[Oculus] are planning to assist Rift for the foreseeable future. All our new content material is popping out on Rift. Rift S is simply gonna be its alternative.”

This shouldn’t come as an excessive amount of of a shock. Rift S could also be changing the unique Oculus Rift however not everybody will make the bounce. Some VR followers will probably wish to follow the outside-in monitoring system seen within the first Rift. With three sensors, it presents a full 360 levels of monitoring. Rift S, in the meantime, makes use of a sensor-free inside-out system. There are 5 cameras mounted to the equipment for intensive monitoring.

Oculus says that this may permit the Rift S to play any Rift recreation, however we received’t know the way extra demanding titles like Echo VR maintain up till we’ve tried them for ourselves. For what it’s price, Rift S carried out very properly after we tried it on video games like Asgard’s Wrath at GDC this week.

Presumably, there’ll come a day when Oculus stops supporting the exterior sensor setup. We doubt that may occur any time quickly, although. Little doubt Oculus might be watching its stats very intently over the approaching months and years to decipher when it can push that button.

Rift S is launching this spring for $399. Will you be making the improve or do you wish to keep on with the unique Oculus Rift for now?

Tagged with: nate mitchell, oculus rift, oculus rift s

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