Oculus Quest 2 Full Specs: ‘Nearly 4K’ 90Hz LCD, XR2 Chip, 256GB Option, 3-Step IPD, $299
Fb's Bosworth Hints At 120Hz Refresh Charge On Quest 2 5

In his newest Instagram AMA, Andrew ‘Boz’ Bosworth, Fb’s Vice President of Augmented and Digital Actuality, teased the potential of Oculus Quest 2 operating at a better 120Hz refresh price sooner or later.

Bosworth continuously participates in AMAs (‘ask me something’) on Instagram, the place customers submit questions and Bosworth can select to answer them in a recorded video uploaded to his Instagram story.

One of many questions requested about 120Hz help on Quest 2, to which Bosworth didn’t say something however merely responded with a fast thumbs up. Oculus Quest 2 launched in October final yr with solely a 72Hz refresh price, nevertheless Fb had already introduced help for 90Hz in an post-launch software program replace.

90Hz help was formally launched in November final yr, nevertheless help for a 120Hz refresh price might be within the playing cards as properly. The Quest 2’s display screen helps 120Hz, however the actual problem will probably be getting previous different constraints, resembling efficiency obstacles and battery pressure. Based on Bloomberg, Fb examined the Quest 2 at 120Hz however could have capped it at 90Hz on account of battery life considerations.

Beforehand, John Carmack hinted on Twitter at 120Hz help for Quest 2 or a hypothetical future headset. Carmack inspired builders to future-proof their video games when including help for 90Hz by not setting their apps to default to the very best body price doable, which might probably make them “run poorly if we launch 120 FPS help.”

Bringing the Quest 2’s refresh price as much as 120Hz would carry it nearly consistent with the Valve Index, which may run at 120Hz and even go as much as 144Hz in some conditions. The refresh price change may also apply to Oculus Hyperlink, that means that even when some or all Quest 2 standalone video games and apps couldn’t attain 120Hz on account of efficiency limitations, customers would possibly have the ability to play PC VR content material via Hyperlink at 120Hz.

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