London-based hardware startup TG0 has launched a Kickstarter marketing campaign for the Etee dev equipment, a VR controller with built-in SteamVR Monitoring. TG0 positions the controller’s button-less design and finger monitoring as its predominant sights.
TG0 has launched the Etee Kickstarter marketing campaign with the hopes of elevating £45,900 (~$56,000) for its VR controller dev equipment. The Etee dev equipment will are available two variations, one with 3DOF monitoring beginning at £200 (~$265) for a pair and one other with 6DOF SteamVR Monitoring beginning at £240 (~$315) for a pair. There’s a spread of upper tiers out there with extra distinctive rewards, together with a model with superior haptics and one other with a cool clear shell.
Primarily based on a thesis that sounds… downright fallacious to the ears of any VR gamer, TG0 says that “buttons are means outdated,” and touts the Etee controller’s button-less, trigger-less, and joystick-less design as its main promoting level, alongside finger-sensing, which the corporate says detects proximity, contact, and strain.
That is in distinction to the remainder of the VR business which has steadily coalesced round VR controllers and video games which make use of use of buttons, triggers, and joysticks for key gaming interactions. TG0 says that Etee helps gestures which can be utilized rather than buttons.
Whereas eradicating the reliance on binary controls sounds nice on paper, in follow it has confirmed troublesome within the VR gaming area due to the necessity for exact and extremely dependable inputs.
However VR gaming isn’t the one use-case the corporate is touting for the Etee controllers. As a dev equipment, they might after all be used for any utility the place movement enter is beneficial. Certainly, VR content material that doesn’t demand the binary precision of hardcore recreation experiences—like coaching, artwork, remedy, social, distant management, and extra—may positively leverage Etee as a extra intuitive technique of enter than a VR controller coated in unfamiliar buttons, triggers, and sticks. We’ve made the same level about Oculus Quest’s experimental hand-tracking function (which after all additionally lacks buttons, triggers, and sticks).
Picture courtesy TG0
Although the controllers are a dev equipment at this stage, due to integration with the SteamVR Enter system, the Etee controllers ought to be technically appropriate with SteamVR video games out of the field, although we’d anticipate the necessity to experiment with customized bindings for a lot of video games to succeed in a degree the place issues are actually playable with the controllers given the necessity to remap buttons and different controls to Etee’s distinctive inputs.
Picture courtesy TG0
TG0 says builders can anticipate battery life as much as 6 hours of steady use and 14 hours of standby, and that the 3DOF model of the controller weighs 75 grams and the SteamVR Monitoring model weighs 120 grams.
The Etee Kickstarter marketing campaign runs till Might 11th and the corporate expects the primary ‘Early Chook’ controllers will start delivery in December 2020.