Epic Video games has acquired Cubic Movement, a supplier of automated performance-driven facial animation expertise for video video games, movie, broadcast, and immersive experiences equivalent to digital actuality.
Cubic Movement has helped Epic on its quest to create graphically practical digital people, which look and behave like actual folks. Cubic Movement’s a part of that has been to seize the facial animation and motion of human faces, which is among the hardest for artists to get proper. Epic, flush with money from the success of Fortnite and the Unreal Engine, didn’t disclose the acquisition worth.
Final 12 months, Epic Video games additionally acquired 3Lateral, one other digital human firm. Epic and 3Lateral have labored on earlier groundbreaking Unreal Engine-based collaborations, together with the animated brief “A Boy and His Kite”; real-time efficiency seize and movie-making in “Hellblade: Senua’s Sacrifice”; and the photorealistic, real-time “Siren” and “Digital Andy Serkis” demonstrations. Cubic Movement additionally labored on these tasks.
Cubic Movement CEO Gareth Edwards mentioned in an announcement that the corporate appears to be like ahead to the following chapter of making digital people with Epic, because the purpose is to push the boundaries of digital human expertise, bringing ever extra realism and immersion to all types of visible leisure.
“Digital people will not be solely the following frontier of content material creation, but additionally probably the most complicated endeavor in pc graphics. With Cubic Movement bringing their pc imaginative and prescient and animation expertise and experience to our digital human efforts, Epic together with our staff at 3Lateral are one step nearer to democratizing these capabilities for creators in every single place,” mentioned Tim Sweeney, founder and CEO of Epic Video games, in an announcement.
This publish by Dean Takahashi initially appeared on VentureBeat.