We already knew Cyberpunk 2077, the following RPG epic from CD Projekt RED, creators of The Witcher sequence, would not have VR help. Official firm channels confirmed that final yr on-line. However now we’ve bought extra perception straight from firm president, Adam Kiciński through the corporate’s FY19 earnings name final month.
Throughout the name a MetLife consultant requested if there have been plans to incorporate VR help “equally to Skyrim” in Cyberpunk and Witcher video games. Based on this transcript from the official CDPR web site, Kiciński’s response was as follows:
As for VR – technically talking, it isn’t terribly tough so as to add help for it. We render our graphics in 3D anyway – after all the display screen itself is flat, but when somebody owns a 3D adapter and a pair of VR glasses, they’ll take pleasure in rudimentary VR.
The difficulty turns into tougher after we consider sport design. There are substantial adjustments which should be taken into consideration when engaged on a VR-specific product. Our present focus is on the PC and console editions of Cyberpunk, so we’re not shifting in that path proper now.
The core of the quote appears to point that including in issues like 3D visuals on a show could be very easy to do, however that isn’t actual VR. As Kiciński explains, that’s simply “rudimentary VR” so it wouldn’t embody a revamped UI, head monitoring, 6DOF interactions, controller monitoring, and extra to really feel totally supportive of VR gadgets.
Notably, he does punctuate the reply with “proper now,” so perhaps that leaves the door open for VR help in a while down the road like we noticed with Hellblade or a separate port like Skyrim VR.
Cyberpunk 2077 is slated for launch on April 16, 2020, for PS4, Xbox One, and PC. Tell us what you assume down within the feedback beneath!
Tagged with: CD Projekt RED, Cyberpunk 2077
.special-buttons > * text-align:left !vital; FbTwitterRedditExtra
The put up Cyberpunk 2077 VR Assist Isn’t Deliberate ‘Proper Now’ Due To Sport Design Challenges appeared first on UploadVR.