‘Concrete Genie’ to Launch with 2 PSVR Modes This Year – Road to VR

'Concrete Genie' to Launch with 2 PSVR Modes This 12 months – Street to VR 6

Pixelopus introduced their subsequent recreation, Concrete Genie, approach again at Paris Video games Week in 2017. Now, the studio says two separate PSVR modes are coming to the PlayStation unique recreation at launch, which is ready for later this fall.

Concrete Genie guarantees to be a vivid, atmospheric recreation centered round a bullied teenager named Ash, who escapes his troubles by portray residing landscapes and a solid of mischievous creatures all through his deserted hometown of Denska. By portray the partitions, Ash discovers he can purify Denska, and produce it again to life. That is the complete recreation nevertheless, which is unique to PS4 and PS4 Professional.

In response to a PS blogpost by Sony San Mateo Studio artistic director Jeff Brown, the primary PSVR mode, aptly named ‘VR Expertise’, duties you with “following a curious Genie named Splotch beneath Denska’s ominous lighthouse on a quest to unlock a mysterious energy whereas utilizing your Dwelling Paint in a totally new approach.”

Pixelopus is staying tight-lipped on additional element, though extra info is alleged to reach within the coming months main as much as launch.

“Whereas different attainable PS VR modes for the sport, everyone had a easy, frequent want – to face in considered one of Denska’s alleyways, paintbrush in hand, utilizing Dwelling Paint to convey our environment to life. A very immersive, first-person portray expertise,” Brown says, referring to the sport’s second VR mode.

Dubbed Concrete Genie PS VR Free Paint mode, you’re given the selection between 4 Denska areas “the place you’ll be able to play and experiment with all of the Dwelling Paint and Genie creation brushes you gather throughout your Concrete Genie adventures,” Brown elaborates.

The studio says that gamers should first full ‘VR Expertise’ to unlock ‘VR Free Paint’. Each modes require two PS Transfer movement controllers.

Whereas it’s considerably disheartening to listen to that such a visually intense recreation gained’t be totally playable in PSVR, this represents the studio’s first dive in VR; we actually hope it isn’t their final.

Take a look at the marketing campaign (non-PSVR) trailer under:

[youtube https://www.youtube.com/watch?v=SoIf3HNI-DQ?feature=oembed&w=640&h=360]