Cloudhead CEO Talks Funding VR’s Next Big Games
Cloudhead CEO Talks Funding VR's Subsequent Massive Video games 9

Denny Unger, CEO of Pistol Whip developer Cloudhead Video games, touched on the difficulties of funding large-scale VR video games in a latest sequence of tweets.

On Monday Unger, who helped discovered Cloudhead almost a decade in the past, famous that he’d seen lots of people asking the place the following ‘massive’ VR recreation was. Extra particularly, folks have been asking the place is the following Half-Life: Alyx-caliber recreation.

“It’s essential to acknowledge that many studios like ours have “these video games” sitting in limbo,” he wrote. “BIG concepts require BIG budgets & we’re maxing out what works to financially energy up BIG concepts later.”

By “what works”, Unger is nearly actually referring to the success of Pistol Whip, Cloudhead’s third principal VR recreation that launched in late 2019. The sport’s considered one of various titles that’s carried out nicely on the Oculus Quest platform amongst different headsets and remains to be supported with new DLC and updates to this present day – we simply showcased the brand new Model System on the Add VR Showcase final week.

“Cloudhead Video games is 29 folks at trade normal charges (and rising), the majority of these are producing Pistol Whip content material, which some would possibly take into account a “small recreation” comparatively, Unger continued. “Now take into consideration one thing like Alyx and the folks energy/price range required there.”

Final yr, a member of Cloudhead wrote on Reddit that the studio would like to return to its unique VR sequence, The Gallery, however it could want the market to be larger earlier than it might actually justify the third entry.

Greater recreation publishers, in the meantime, stay reluctant to fund large-scale VR titles whereas the set up base stays comparatively small to conventional consoles. That’s why Fb is making offers straight with corporations like Ubisoft to get new variations of Murderer’s Creed and Splinter Cell into VR, somewhat than Ubisoft funding these titles by itself steam.

There are bigger titles on the way in which to sit up for, although. Stress Degree Zero’s subsequent recreation is more likely to be revealed this summer time and will match the tone Unger is touching upon after the success of Boneworks. Capcom is creating a VR port of Resident Evil four for Oculus Quest 2, too, and we’re but to see what Sony is lining up for its subsequent VR headset for the PS5.

What do you hope to see out of VR’s subsequent massive recreation? Tell us within the feedback beneath!

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