Blade And Sorcery On Quest 2 Will Support Mods Post-Launch
Blade And Sorcery On Quest 2 Will Help Mods Put up-Launch 4

The Oculus Quest 2 model of Blade And Sorcery will help mods simply after launch, developer Warp Frog has confirmed.

The crew confirmed as a lot in an FAQ for the newly-announced Blade And Sorcery: Nomad, a Quest 2-exclusive version of the sport introduced at Join final week. In keeping with the studio, modding might be included within the recreation however might be launched just a few weeks after its November four launch to ensure the sport itself is working easily first.

Blade And Sorcery Quest 2 Mods Help Confirmed

“Nevertheless, do observe that Quest 2 mods might be completely different from PCVR mods, so that you couldn’t set up a made-for-PC mod in Nomad and vice versa,” the studio clarified. “Which means modders can be making mods straight for Nomad, or that a PC modder must make a mod appropriate with Nomad.”

The crew does, nevertheless, say that these mods will set up simply as simply as they do on PC with the assistance of a devoted web page. You additionally received’t be capable of have as many mods lively as you do within the PC VR model of the sport. Nomad may even have just a few different variations from the PC model of the sport. The Citadel map received’t be included at launch, for instance, and there are decrease whole enemy counts on Quest. Not each sort of room from the recently-launched Dungeons mode might be included, both.

Mods have been an enormous a part of the Blade And Sorcery expertise, with some of the standard letting you wield a lightsaber with brutal outcomes. Earlier this 12 months we even noticed a Shang-Chi mod that introduced the movie’s Ten Rings into the expertise.

Blade And Sorcery: Nomad hits Oculus Quest 2 later this week for $19.99. Are you going to be selecting up the sport? Tell us within the feedback under!

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