Subnautica: Beneath Zero launched in full this week and, whereas the sequel ditches official VR help, its builders could have a look at it once more sooner or later.
Venture Lead David Kalina stated as a lot in an interview with Shack Information this week. “Folks actually dug the VR within the first sport however it was– we positively minimize numerous corners there,” Kalina stated. “So I feel to a point it was only a determination we made that it wasn’t the precise time to double down on it and perhaps it’s one thing we’ll have a look at once more sooner or later however it’s not presently there.”[youtube https://www.youtube.com/watch?v=w2nvTp5spiw?feature=oembed&showinfo=0&rel=0&modestbranding=1&iv_load_policy=3&playsinline=1&enablejsapi=1&w=1170&h=658]
As Kalina stated, the unique Subnautica did certainly have full VR help, however it wasn’t in the very best form. Ditching that help for Beneath Zero considerably got here all the way down to the present measurement of the VR market.
“I don’t love having to be like “It’s basically a enterprise determination” however the market continues to be not completely there,” Kalina continued. “We’re seeing success tales and extra– simply on the aspect the recognition of the Quest 2, it does appear to be there’s nonetheless urge for food for content material. However placing an emphasis on it requires extra individuals and I feel it’s additionally vital to our studio that we keep comparatively small.”
And, both manner, there’s already a fairly nice VR mod for Beneath Zero you may strive on PC. We gave it a go earlier this week. We’d positively prefer to see the builders return to implement full VR help sooner or later however, for now, the mod is a superb various.
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