Bust out the sweat bands and tighten your wrist straps. An enormous replace to Beat Saber yesterday added a slew of latest content material to the PC model. Alongside that replace, the sport’s first paid DLC, Monstercat Music Pack Vol. 1, is now out there on each PC and PSVR. The pack consists of 10 robust tracks, one in all which stands out as essentially the most difficult—and rewarding—of the bunch.
After I got down to slice my approach via the new Monstercat Music Pack Vol. 1 for Beat Saber, I assumed this text was going to be a basic overview of the songs and beat maps, however for me, one music specifically utterly stole the present. Earlier than I delve into that, right here’s the breakdown of the ten new tracks (mapped in all difficulties) within the Music Pack:
To my ear, the setlist—which leans extra towards techno and membership music—doesn’t have the identical degree of musical intrigue and selection as OST I, OST II, and the bonus tracks. Nonetheless, the mapping is stable all through, with a handful of attention-grabbing concepts.
On Knowledgeable problem I loved “Until It’s Over” for its attention-grabbing tonality and a string of notes which felt ‘spatially difficult’ (form of like a solo). “Stronger” was additionally enjoyable, and will get extra mechanically attention-grabbing within the final half of the music.
“Overkill,” nevertheless, was the speedy standout. What I assumed initially was going to be a considerably generic heavy metallic monitor ended up mixing in components of dubstep and synthwave which saved issues attention-grabbing. The beat map makes nice use of this selection, with the notes alternating between following intense guitar riffs, drums rolls, and dubstep flairs.
“Overkill” on Knowledgeable – Problem and Intrigue
On Knowledgeable, “Overkill” affords a significantly extra distinctive beat map than many of the different tracks in Monstercat Music Pack Vol. 1, with an emphasis on same-direction paired notes (swinging with each palms on the identical time in the identical route), with quite a lot of up and down vitality (successfully capturing the texture of the heavy drums and guitar):
“Overkill” on Knowledgeable+ – The Tune to Beat
After I cranked issues as much as Knowledgeable+ for the brand new Music Pack, “Overkill” once more stole the present, and revealed its potential as the brand new ‘music to beat’ among the many formally mapped tracks.
On my first playthrough I used to be met with a irritating mess of notes that I couldn’t probably sight learn—I sometimes play on the Knowledgeable+ degree, however this was much more complicated than most different tracks. Rejecting the knee-jerk ‘this beat map sucks’ response, I dove into Follow Mode to play at 50% pace so I might begin to perceive what “Overkill” on Knowledgeable+ was truly asking of me. What I discovered was a loopy, superior, highly effective beat map which is a blast to play, on prime of being one of the vital difficult and attention-grabbing of the official Beat Saber tracks but launched.
Fortunately a speedy and expert YouTuber already has a very good playthrough posted, so within the video beneath you’ll be able to see the complete official beat map and I’ll use it as a time reference so you’ll be able to see what I’m speaking about:
On Knowledgeable+, “Overkill” takes the guitar and drum runs as much as the subsequent degree (zero:49), with tons of up and down vitality and same-direction paired notes that find yourself being surprisingly cellular, particularly when you’ll want to cross your arms to hit a handful of them (1:07).
Then there’s the set of three big ‘break’ swings (zero:59) that not solely ratchet up the music motion, however achieve this in a approach that has you swinging upward right into a ‘energy pose’ on the prime of every word which makes you are feeling like a complete badass. One other ‘rising’ second within the music has an identical impact, however as a substitute of swinging upward into an influence pose, you’re alternating shortly left and proper throughout the middle with each palms because the notes steadily stand up on both aspect of you (1:40).
And simply if you assume it’s time to wind down, the music comes at you with a loopy string of same-direction paired notes that are ever so difficult and satisfying to maintain up with (2:59) and to chase once they begin getting in each which route (three:10).
Whereas “Overkill” on the Knowledgeable problem was already pretty difficult, Knowledgeable+ would possibly as nicely be Knowledgeable++ in comparison with most of the official tracks. I’ll admit that I’ve nonetheless solely been in a position to full it at 85% pace so far, however I can’t wait to dive again in and eventually grasp the music at full pace.