Apple Seeks Patent For AR/VR Video Recording With Multi-angle Playback

When you’ve watched YouTube streams of typical 2D movies — akin to commentaries on video games, TV reveals, films, or trailers — that the streams are visually flat: video of the content material, generally with an individual’s face superimposed within the nook for added dialogue. However Apple seems set to vary that paradigm for augmented and digital actuality streaming. A just-published patent software reveals that it’s been engaged on compositing a number of streams in a manner that would let AR and VR viewers watch streamed content material from their alternative of angles.

Whereas the premise makes use of complicated know-how, the top result’s pretty simple to grasp. As a substitute of simply recording video and audio from a single perspective, such because the composited 2D view of reside video from an iPhone’s or iPad’s digital camera with augmented content material akin to Pokémon within the scene, Apple would file separate streams that seize each the expertise from the recorder’s perspective and time-stamped extra knowledge that may very well be used to vary the expertise for viewers.

One instance would allow a viewer to expertise the AR/VR content material from a distinct angle than the streamer, utilizing the identical 3D fashions and embedded positional audio particulars to recreate the scene appropriately from a combined actuality headset’s perspective. One other implementation would individually file a number of viewing angles that viewers may simply change between. Relying on the ’s capabilities, different examples may embrace bringing elements of the unique scene — akin to temperature, illumination, and human contributors — into or out of the stream.

Apple’s objective is to create simply saved AR/VR recordings which have the “wealthy” depth to be skilled in a number of methods, doubtlessly showing as an internet plugin that passively performs composited content material like a video however morphs into one thing interactive while you have interaction with it. Given the corporate’s historical past with interactive iAds, this may very well be a method to have interaction customers with commercials or the subsequent evolution of Twitch-style video streams for AR video games. As this can be a patent software — printed this week however filed final August — there’s no precise timeline for rollout of the know-how, but it surely may tie in with the corporate’s reported work on AR/VR headsets or be applied earlier as a novel method to preview sure Apple Arcade titles with AR assist.

This publish by Jeremy Horwitz initially appeared on VentureBeat.