Alyx Gets Continuous Turning, WMR Tweaks, Crash Fixes

A small patch to Half-Life: Alyx has added steady turning, made changes to a key gesture for Home windows VR customers, and squashed just a few bugs.

Whereas steady turning isn’t a default in VR video games as a result of it makes many individuals dizzy, there are those that discover themselves unaffected by clean turning and like to play that manner for enhanced immersion. Although Half-Life: Alyx didn’t ship with a steady turning choice, Valve has added it in Replace 1.1. With that addition additionally they renamed the ‘Fast Flip’ choice to ‘Snap Flip’ to carry it in keeping with the frequent VRnacular, and added an choice to disable controller turning completely.

For Home windows VR customers, the replace improves the ‘hand-over-mouth’ pose to work higher with the WMR controllers. The pose seems to be essential later within the sport.

Replace 1.1 for Half-Life: Alyx additionally improved automated detection of high quality settings for some hardware configurations, which implies customers ought to get higher default suggestions for the sport’s graphical settings.

Valve says it additionally fastened some sound bugs and “a number of crashes.”

As ever, when you’re having surprising crashes in Half-Life: Alyx or efficiency points, it’s all the time value making an attempt to replace to your newest GPU driver. Yow will discover NVIDIA drivers right here and AMD drivers right here, or verify your respective GPU dashboard software program for the newest driver.