Half-Life: Alyx launched on Monday to essential acclaim. The worst half concerning the recreation? After ready so lengthy, it’s over all too quickly. However, Valve has left a really important tease that the sport received’t be the final Half-Life VR recreation.
Earlier than we get began, right here’s your SPOILER WARNING. Should you haven’t completed Half-Life: Alyx we advise you learn no additional, however do remember to try wait till after the sport’s credit to see a key further scene.
Nonetheless with me? Okay. So that you’ve both completed the sport already, or aren’t bothered by critical spoilers.
The tip of Half-Life: Alyx very considerably modifications the ending of Half-Life 2: Episode 2.
G-Man reveals Alyx that fateful day in her future and offers her the prospect to vary the result. She does, and prevents the loss of life of her father, Eli Vance.
Should you wait out the credit, you come to the scene the place Eli was simply saved, this time as Gordon Freeman. Whereas on the finish of Half-Life 2: Episode 2, Gordon and Alyx had been nearly to move off to search out and destroy the analysis vessel Borealis, this time Alyx is nowhere in sight. Eli is offended and needs to set off immediately apparently to rescue Alyx and palms Gordon his iconic crowbar saying “Come on Gordon, we’ve acquired work to do.” Because the participant, you seize the crowbar and maintain it for only a transient second earlier than the scene fades out.
There’s little question in my thoughts that Valve is telling us with this scene that they need to make not simply extra Half-Life, however particularly extra Half-Life in VR… possibly even Half-Life 2: Episode three, and even Half-Life three, contemplating the best way they set the stage with this scene.
There was distinct lack of any crowbars in primary portion of Half-Life: Alyx itself, and Valve clearly wished to attend for this scene to provide the participant the chance to carry one. Had they merely wished to allude to future Half-Life titles not in VR I very a lot doubt they might have performed it this fashion.
“We’ve acquired work to do.” | Captured by Street to VR
We spoke with Valve forward of the launch of Half-Life: Alyx and requested it the studio was nonetheless engaged on the opposite two VR video games of the “three full [VR] video games” it had confirmed had been in growth again in 2017. The studio informed us that, the truth is, there weren’t two different VR video games at the moment in growth. As a substitute, the builders informed us that the studio was ready to see what the general public’s response to Half-Life: Alyx was earlier than it might decide to extra VR video games.
Seeing that Half-Life: Alyx has obtained close to common acclaim from critics, plainly Valve could also be comfortable sufficient with the reception to forge forward with extra Half-Life video games in VR, but it surely isn’t able to say for certain simply but.