Alyx SteamVR Home Environments Available Now

For those who pre-ordered the sport, Valve has introduced two Half-Life: Alyx environments to SteamVR Dwelling, giving gamers their first likelihood to step inside the sport. Even in case you didn’t pre-order the sport, it’s nonetheless straightforward to take a look at the brand new environments by becoming a member of a user-hosted room.

Half-Life: Alyx is lower than three weeks away and Valve immediately launched the primary of the pre-order bonus content material that can include the sport—two environments ripped straight from the sport and transformed into SteamVR Dwelling areas which you’ll discover at your leisure.

In case you pre-ordered the sport you’ll have the ability to launch the brand new environments by opening the menu in SteamVR Dwelling and discovering the ‘Russell’s Lab‘ and ‘Metropolis 17 Alleyway‘ environments. In the event that they don’t load immediately while you click on on them, they may possible have been queued for downloading; each are about 1GB, so you could want to attend a short time (you may see the progress within the common Steam obtain supervisor).

In case you didn’t pre-order Alyx, you’re in luck. In SteamVR Dwelling you may be a part of public rooms with different gamers, together with these with the ‘Russell’s Lab’ and ‘Metropolis 17 Alleyway’ environments. You’ll be able to see a listing of public rooms within the SteamVR Dwelling interface, and when you be a part of a room with one of many Half-Life: Alyx environments, it can save you it to your personal record of environments to take a look at later. We additionally captured footage to provide you a glimpse inside:

Metropolis 17 Alleyway

Russell’s Lab

Each environments are only a preview and don’t have any precise gameplay, however they symbolize actual areas ripped proper from the sport. Granted, Valve notes that “the rendering know-how accessible in [SteamVR Home] is completely different than that in Half-Life: Alyx, and the interactivity is considerably decrease than what the sport itself gives. So whereas these scenes would not have fairly as a lot constancy as they may within the precise recreation, we predict they’re a trustworthy sufficient translation to offer a enjoyable VR preview of the sport’s setting.”