Vittorio Romeo’s glorious Quake VR mod is without doubt one of the first video games we’ve seen to take direct inspiration from the current launch of Half-Life: Alyx.
Showing within the v0.zero.four replace — which is out now — is a Gravity Glove-style system that means that you can attain out to pick gadgets, flick your wrist again and catch them in your hand. From the appears of the system, seen within the trailer under, it really works similar to it did in Alyx. We liked the implementation there, so we’ll be desirous to see the way it feels in a traditional recreation.
In fact, that’s removed from all zero.zero.four brings. The developer has additionally added help for dual-wielding weapons, so you possibly can hack away at goons with two melee gadgets, or goal two enemies without delay with firearms. Plus weapons and gadgets can now be tossed at foes once you don’t need them anymore. Heftier additions to your arsenal like rifles and shotguns, in the meantime, can now be gripped with two arms as an alternative of only one.
Elsewhere there’s now a grappling hook to zip by means of ranges with (which appears particularly vomit-inducing), new weapons to wield and, fairly importantly, help for Quake’s first mission pack, Scourge of Armagon. So even in the event you’ve torn by means of your entire authentic recreation already, there’s purpose to leap again in right here.
Lastly, on the word of consolation, the developer added teleportation locomotion, which ought to make issues slightly extra palatable for the extra nausea-inclined amongst us.
We have been actually impressed with this tackle Quake VR once we tried it earlier this yr, and now it appears even higher than it was earlier than. You’ll be able to obtain the mod from right here although, after all, you’ll must personal Quake itself to play it.
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