SteamVR 1.11 Update Brings New Dashboard Audio Features
Alyx Bindings on Reverb G2, Provides Index Mic Suggestions 4

Valve launched an replace to SteamVR at this time, model 1.15, which is the end result of the final a number of weeks of smaller beta updates. The replace fixes a controller binding challenge with Half-Life: Alyx when performed with Reverb G2, provides mic suggestions to Valve Index, adjusts efficiency heuristics to the Auto Decision operate, and extra.

SteamVR 1.15 is now rolling out to all SteamVR customers. For any left-handed gamers wanting ahead to having fun with Half-Life: Alyx on their shiny new Reverb G2, you’ll want this replace to repair a controller binding challenge which made the sport unplayable when altering the ‘Weapon Hand’ setting to Left. This alteration ought to repair the identical challenge for different video games which have a “dominant hand flip” choice. So far as we all know, this challenge was particular to the Reverb G2 controllers and isn’t an issue for different WMR controllers.

The replace to SteamVR additionally provides a handy function for Valve Index customers who continuously play video games with voice chat. Together with a firmware replace to the headset, SteamVR 1.15 permits Index customers to allow microphone monitoring (AKA sidetone), which performs audio from the headset’s mic again by means of its audio system. This makes it simpler to listen to your self when the digital setting is loud, so that you don’t end up shouting over the noise. This can be particularly useful for individuals who use their very own headphones with Index (as a result of they’ll possible have extra audio isolation than the default off-ear headphones). With the most recent Index firmware put in, the choice will be enabled within the ‘Audio’ part of SteamVR’s settings.

The SteamVR 1.15 replace additionally makes adjustments to the Auto Decision function which goals to set the render decision of apps as excessive as attainable in line with the efficiency capabilities of the consumer’s PC. The function now additionally considers how a lot devoted GPU reminiscence is accessible when deciding how excessive to set the decision.

For Oculus headsets, SteamVR 1.15 additionally fixes a “jittery head pose monitoring challenge,” although the corporate didn’t go into element about whether or not this was impacting all Oculus headsets or simply some.

Past these adjustments, SteamVR 1.15 additionally introduced a handful of technical adjustments and smaller bug fixes. You possibly can take a look at the entire replace notes right here in order for you the nitty gritty.

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