VR ‘rhythm shooter’ Audica from legendary rhythm recreation studio Harmonix is now obtainable in Early Entry on Steam and the Oculus Retailer. The studio has already pushed a v0.1.1 patch addressing early participant suggestions. The studio has additionally revealed a few of what’s in retailer for an eventual full launch.
Following three prior VR titles, Audica is Harmonix’ newest entrant into the VR class, and this time mashes up VR capturing and rhythm gaming into one thing fairly distinctive.
Our latest preview walks by the sport’s mechanics and a few of our preliminary ideas in regards to the recreation design, together with the top-notch music, robust visible and audio suggestions, but additionally a number of missteps which forestall a robust feeling of circulation as you blast your method by the beat.
Responding to participant suggestions (aligning with a few of our personal), Harmonix launched a v0.1.1 replace simply sooner or later after Audica launched in Early Entry, bringing the next modifications to enhance the expertise:
Melee hit detection is now extra beneficiant, and the sport now re-centers you upon the beginning of a tune to provide the greatest melee place. (NOTE: we don’t re-center you after selecting “Restart.”)
Added a “Select Problem” label to Problem choice for clarification.
A setting has been added (“Audio Filtering on Miss”) in order that, if unselected, tune quantity is now not lowered when lacking a goal, as some customers expressed a choice for this.
The tune’s title is now listed on the Track Leaderboard panel.
Decreased particle density to enhance goal readability.
Tutorial textual content now not references particular colours to accommodate gamers who change their weapon colours earlier than enjoying the Tutorial.
Adjusted tutorial textual content to elucidate how you can keep away from arm fatigue.
Made ‘cue darts’ extra noticeable, to raised draw your eyes to the world the place off-screen targets shall be coming from.
Made authoring changes for sections that felt unfair within the following songs:
1788-L & Blanke “Future”
Whereas these modifications are an excellent first step (particularly lowered particle density and extra seen ‘cue darts’), it looks like broader modifications will must be made earlier than Audica actually finds its groove.
Picture courtesy Harmonix
Fortunately, Harmonix says it’s “trying ahead to working carefully with you, our neighborhood, to form the course of [Audica’s] growth.” The studio guarantees to monitor participant suggestions to proceed to hone the sport all through the Early Entry interval. To that finish, the studio has created a public job board to indicate gamers what’s in growth, and is encouraging gamers to achieve out through the official Harmonix Discord server to share suggestions.
It isn’t clear but when Audica will launch out of Early Entry, however along with responding to participant suggestions, Harmonix tells Highway to VR that it plans to have the next options prepared for the complete launch:
25+ Track Soundtrack (the Early Entry launch contains 10 songs)
Marketing campaign Mode
Further environments and weapon units
Expanded leaderboard performance
And probably different new gameplay mechanics
The Trello board additional reveals the next options deliberate:
Native/Social gathering Mode
The studio expects that 80% of its launch songs shall be licensed tracks, with the remainder coming from family and friends of the studio. Harmonix hasn’t introduced any plans for customized tune assist in Audica.